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Arms the camera before an AcquisitionStart command. This optional command validates all current features for consistency and enables a quick acquisition start.
If not used explicitly, this command will be automatically executed at the first AcquisitionStart. The command is not repeated for subsequent AcquisitionStart unless you change a camera feature.
Name |
AcquisitionArm |
Category |
|
Interface |
Command |
Access |
(Read)/Write |
Unit |
- |
Visibility |
Expert |
Values |
- |
Standard |
SFNC |
Availability uEye+ |
|
Availability uEye |
- |
Code example
C++
// Execute AcquisitionArm
nodeMapRemoteDevice->FindNode<peak::core::nodes::CommandNode>("AcquisitionArm")->Execute();
// Check if the command has finished before you continue (optional)
nodeMapRemoteDevice->FindNode<peak::core::nodes::CommandNode>("AcquisitionArm")->WaitUntilDone();
C#
// Execute AcquisitionArm
nodeMapRemoteDevice.FindNode<peak.core.nodes.CommandNode>("AcquisitionArm").Execute();
// Check if the command has finished before you continue (optional)
nodeMapRemoteDevice.FindNode<peak.core.nodes.CommandNode>("AcquisitionArm").WaitUntilDone();
Python
# Execute AcquisitionArm
nodeMapRemoteDevice.FindNode("AcquisitionArm").Execute()
# Check if the command has finished before you continue (optional)
nodeMapRemoteDevice.FindNode("AcquisitionArm").WaitUntilDone()