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Returns the default value for the selected black level as an absolute physical value. The BlackLevel is an offset that applies to all pixel values.
Name |
BlackLevelDefault[BlackLevelSelector] |
Category |
|
Interface |
Float |
Access |
Read |
Unit |
- |
Visibility |
Expert |
Values |
Camera specific |
Standard |
IDS |
Availability uEye+ |
- |
Availability uEye |
|
Code example
C++
// Determine the current BlackLevelDefault
double value = nodeMapRemoteDevice->FindNode<peak::core::nodes::FloatNode>("BlackLevelDefault")->Value();
C#
// Determine the current BlackLevelDefault
double value = nodeMapRemoteDevice.FindNode<peak.core.nodes.FloatNode>("BlackLevelDefault").Value();
Python
# Determine the current BlackLevelDefault (float)
value = nodeMapRemoteDevice.FindNode("BlackLevelDefault").Value()