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Minimum limit of gain when GainAuto is enabled and BrightnessAutoGainLimitMode is "On".
It is recommended to keep BrightnessAutoGainMin on its minimum value. |
Name |
BrightnessAutoGainMin |
Category |
|
Interface |
Float |
Access |
Read/Write |
Unit |
- |
Visibility |
Expert |
Values |
≥ 1 |
Standard |
IDS |
Availability uEye+ |
|
Availability uEye |
- |
Code example
C++
// Before accessing BrightnessAutoGainMin, make sure BrightnessAutoGainLimitMode is set correctly
// Set BrightnessAutoGainLimitMode to "On"
nodeMapRemoteDevice->FindNode<peak::core::nodes::EnumerationNode>("BrightnessAutoGainLimitMode")->SetCurrentEntry("On");
// Determine the current BrightnessAutoGainMin
double value = nodeMapRemoteDevice->FindNode<peak::core::nodes::FloatNode>("BrightnessAutoGainMin")->Value();
// Set BrightnessAutoGainMin to 1.0
nodeMapRemoteDevice->FindNode<peak::core::nodes::FloatNode>("BrightnessAutoGainMin")->SetValue(1.0);
C#
// Before accessing BrightnessAutoGainMin, make sure BrightnessAutoGainLimitMode is set correctly
// Set BrightnessAutoGainLimitMode to "On"
nodeMapRemoteDevice.FindNode<peak.core.nodes.EnumerationNode>("BrightnessAutoGainLimitMode").SetCurrentEntry("On");
// Determine the current BrightnessAutoGainMin
double value = nodeMapRemoteDevice.FindNode<peak.core.nodes.FloatNode>("BrightnessAutoGainMin").Value();
// Set BrightnessAutoGainMin to 1.0
nodeMapRemoteDevice.FindNode<peak.core.nodes.FloatNode>("BrightnessAutoGainMin").SetValue(1.0);
Python
# Before accessing BrightnessAutoGainMin, make sure BrightnessAutoGainLimitMode is set correctly
# Set BrightnessAutoGainLimitMode to "On" (str)
nodeMapRemoteDevice.FindNode("BrightnessAutoGainLimitMode").SetCurrentEntry("On")
# Determine the current BrightnessAutoGainMin (float)
value = nodeMapRemoteDevice.FindNode("BrightnessAutoGainMin").Value()
# Set BrightnessAutoGainMin to 1.0 (float)
nodeMapRemoteDevice.FindNode("BrightnessAutoGainMin").SetValue(1.0)