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IDS peak 2.10.0 / uEye+ firmware 3.34

IDS Peak comfortSDK, genericSDK, IPL, and AFL developer manuals are external documents. Please contact us if you need them.

Sets the delay for the end of the "FlashActive" signal. The delay is relative to the reference signal set in FlashReference.

Name

FlashEndDelay

Category

FlashControl

Interface

Float

Access

Read/Write

Unit

µs

Visibility

Expert

Values

Camera specific

Standard

IDS

Availability uEye+

icon-gev icon-u3v

Availability uEye

-

Code example

C++

// Determine the current FlashEndDelay
double value = nodeMapRemoteDevice->FindNode<peak::core::nodes::FloatNode>("FlashEndDelay")->Value();
// Set FlashEndDelay to 0.0 us
nodeMapRemoteDevice->FindNode<peak::core::nodes::FloatNode>("FlashEndDelay")->SetValue(0.0);

C#

// Determine the current FlashEndDelay
double value = nodeMapRemoteDevice.FindNode<peak.core.nodes.FloatNode>("FlashEndDelay").Value();
// Set FlashEndDelay to 0.0 us
nodeMapRemoteDevice.FindNode<peak.core.nodes.FloatNode>("FlashEndDelay").SetValue(0.0);

Python

# Determine the current FlashEndDelay (float)
value = nodeMapRemoteDevice.FindNode("FlashEndDelay").Value()
# Set FlashEndDelay to 0.0 us (float)
nodeMapRemoteDevice.FindNode("FlashEndDelay").SetValue(0.0)

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