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Returns the subnet mask of the first subnet of the selected interface.
Name |
GevInterfaceDefaultSubnetMask[InterfaceSelector] |
Category |
|
Interface |
Integer |
Access |
Read |
Unit |
- |
Visibility |
Expert |
Values |
0 … 4294967295 Increment =1 |
Standard |
GenTL SFNC |
Availability uEye+ |
|
Availability uEye |
- |
Code Example
C++
// Before accessing GevInterfaceDefaultSubnetMask, make sure InterfaceSelector is set correctly
// Set InterfaceSelector to 0
nodeMapSystem->FindNode<peak::core::nodes::IntegerNode>("InterfaceSelector")->SetValue(0);
// Determine the current GevInterfaceDefaultSubnetMask
int64_t value = nodeMapSystem->FindNode<peak::core::nodes::IntegerNode>("GevInterfaceDefaultSubnetMask")->Value();
C#
// Before accessing GevInterfaceDefaultSubnetMask, make sure InterfaceSelector is set correctly
// Set InterfaceSelector to 0
nodeMapSystem.FindNode<peak.core.nodes.IntegerNode>("InterfaceSelector").SetValue(0);
// Determine the current GevInterfaceDefaultSubnetMask
long value = nodeMapSystem.FindNode<peak.core.nodes.IntegerNode>("GevInterfaceDefaultSubnetMask").Value();
Python
# Before accessing GevInterfaceDefaultSubnetMask, make sure InterfaceSelector is set correctly
# Set InterfaceSelector to 0 (int)
nodeMapSystem.FindNode("InterfaceSelector").SetValue(0)
# Determine the current GevInterfaceDefaultSubnetMask (int)
value = nodeMapSystem.FindNode("GevInterfaceDefaultSubnetMask").Value()