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This feature is only supported by specific uEye+ cameras with Sony sensors.
•GigE uEye+ CP Rev. 2.2
•GigE uEye+ FA Rev. 1.2
•GigE uEye+ LE Rev. 2
•GigE uEye+ LE MB Rev. 2
•GigE uEye+ SE Rev. 4.2
•GigE uEye+ Warp10
•USB uEye+ CP Rev. 2.2
•uEye+ SE USB 3.1 Rev 1.2
•uEye+ LE USB 3.1 Rev. 1.2
Defines the state the sensor enters after completing an acquisition.
Name |
SensorWaitingState |
Category |
|
Interface |
Enumeration |
Access |
Read/Write |
Unit |
- |
Visibility |
Expert |
Values |
Ready Standby |
Standard |
IDS |
Availability uEye+ |
|
Availability uEye |
- |
Values description
•Ready: The sensor enters the “Ready” state after an acquisition.
•Standby: The sensor enters standby mode after an acquisition.
Code example
C++
// Determine the current entry of SensorWaitingState
std::string value = nodeMapRemoteDevice->FindNode<peak::core::nodes::EnumerationNode>("SensorWaitingState")->CurrentEntry()->SymbolicValue();
// Get a list of all available entries of SensorWaitingState
auto allEntries = nodeMapRemoteDevice->FindNode<peak::core::nodes::EnumerationNode>("SensorWaitingState")->Entries();
std::vector<std::shared_ptr<peak::core::nodes::EnumerationEntryNode>> availableEntries;
for(const auto & entry : allEntries)
{
if ((entry->AccessStatus()!=peak::core::nodes::NodeAccessStatus::NotAvailable)
&& (entry->AccessStatus()!=peak::core::nodes::NodeAccessStatus::NotImplemented))
{
availableEntries.emplace_back(entry);
}
}
// Set SensorWaitingState to "Ready"
nodeMapRemoteDevice->FindNode<peak::core::nodes::EnumerationNode>("SensorWaitingState")->SetCurrentEntry("Ready");
C#
// Determine the current entry of SensorWaitingState
string value = nodeMapRemoteDevice.FindNode<peak.core.nodes.EnumerationNode>("SensorWaitingState").CurrentEntry().SymbolicValue();
// Get a list of all available entries of SensorWaitingState
allEntries = nodeMapRemoteDevice.FindNode<peak.core.nodes.EnumerationNode>("SensorWaitingState").Entries();
List<string> availableEntries = new List<string>();
for(int i = 0; i < allEntries.Count(); ++i)
{
if ((allEntries[i].AccessStatus() != peak.core.nodes.NodeAccessStatus.NotAvailable)
&& (allEntries[i].AccessStatus() != peak.core.nodes.NodeAccessStatus.NotImplemented))
{
availableEntries.Add(allEntries[i].SymbolicValue());
}
}
// Set SensorWaitingState to "Ready"
nodeMapRemoteDevice.FindNode<peak.core.nodes.EnumerationNode>("SensorWaitingState").SetCurrentEntry("Ready");
Python
# Determine the current entry of SensorWaitingState (str)
value = nodeMapRemoteDevice.FindNode("SensorWaitingState").CurrentEntry().SymbolicValue()
# Get a list of all available entries of SensorWaitingState
allEntries = nodeMapRemoteDevice.FindNode("SensorWaitingState").Entries()
availableEntries = []
for entry in allEntries:
if (entry.AccessStatus() != ids_peak.NodeAccessStatus_NotAvailable
and entry.AccessStatus() != ids_peak.NodeAccessStatus_NotImplemented):
availableEntries.append(entry.SymbolicValue())
# Set SensorWaitingState to "Ready" (str)
nodeMapRemoteDevice.FindNode("SensorWaitingState").SetCurrentEntry("Ready")