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Returns the minimal number of buffers to announce to enable selected buffer handling mode. Corresponds to the STREAM_INFO_BUF_ANNOUNCE_MIN command of "DSGetInfo" function.
Name |
StreamAnnounceBufferMinimum |
Category |
|
Interface |
Integer |
Access |
Read |
Unit |
- |
Visibility |
Expert |
Values |
0 … 4294967295 Increment: 1 |
Standard |
GenTL SFNC |
Availability uEye+ |
|
Availability uEye |
|
Code Example
C++
// Determine the current StreamAnnounceBufferMinimum
int64_t value = nodeMapDataStream->FindNode<peak::core::nodes::IntegerNode>("StreamAnnounceBufferMinimum")->Value();
C#
// Determine the current StreamAnnounceBufferMinimum
long value = nodeMapDataStream.FindNode<peak.core.nodes.IntegerNode>("StreamAnnounceBufferMinimum").Value();
Python
# Determine the current StreamAnnounceBufferMinimum (int)
value = nodeMapDataStream.FindNode("StreamAnnounceBufferMinimum").Value()