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Returns the device unique ID for the stream. Corresponds to the "DevGetDataStreamID" function with the index corresponding to StreamSelector.
Name |
StreamID[StreamSelector] |
Category |
|
Interface |
String |
Access |
Read |
Unit |
- |
Visibility |
Beginner |
Values |
- |
Standard |
GenTL SFNC |
Availability uEye+ |
|
Availability uEye |
|
Code Example
C++
// Before accessing StreamID, make sure StreamSelector is set correctly
// Set StreamSelector to 0
nodeMapLocalDevice->FindNode<peak::core::nodes::IntegerNode>("StreamSelector")->SetValue(0);
// Determine the current StreamID
std::string value = nodeMapLocalDevice->FindNode<peak::core::nodes::StringNode>("StreamID")->Value();
C#
// Before accessing StreamID, make sure StreamSelector is set correctly
// Set StreamSelector to 0
nodeMapLocalDevice.FindNode<peak.core.nodes.IntegerNode>("StreamSelector").SetValue(0);
// Determine the current StreamID
string value = nodeMapLocalDevice.FindNode<peak.core.nodes.StringNode>("StreamID").Value();
Python
# Before accessing StreamID, make sure StreamSelector is set correctly
# Set StreamSelector to 0 (int)
nodeMapLocalDevice.FindNode("StreamSelector").SetValue(0)
# Determine the current StreamID (str)
value = nodeMapLocalDevice.FindNode("StreamID").Value()