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Sets the value of the bit selected by UserOutputSelector.
Name |
UserOutputValue[UserOutputSelector] |
Category |
|
Interface |
Boolean |
Access |
Read/Write |
Unit |
- |
Visibility |
Expert |
Values |
True |
Standard |
SFNC |
Availability uEye+ |
|
Availability uEye |
|
Values description
•True: The value of the bit is set to 1 (True).
•False: The value of the bit is set to 0 (False).
Code example
C++
// Before accessing UserOutputValue, make sure UserOutputSelector is set correctly
// Set UserOutputSelector to "UserOutput0"
nodeMapRemoteDevice->FindNode<peak::core::nodes::EnumerationNode>("UserOutputSelector")->SetCurrentEntry("UserOutput0");
// Determine the current status of UserOutputValue
bool value = nodeMapRemoteDevice->FindNode<peak::core::nodes::BooleanNode>("UserOutputValue")->Value();
// Set UserOutputValue to false
nodeMapRemoteDevice->FindNode<peak::core::nodes::BooleanNode>("UserOutputValue")->SetValue(false);
C#
// Before accessing UserOutputValue, make sure UserOutputSelector is set correctly
// Set UserOutputSelector to "UserOutput0"
nodeMapRemoteDevice.FindNode<peak.core.nodes.EnumerationNode>("UserOutputSelector").SetCurrentEntry("UserOutput0");
// Determine the current status of UserOutputValue
bool value = nodeMapRemoteDevice.FindNode<peak.core.nodes.BooleanNode>("UserOutputValue").Value();
// Set UserOutputValue to false
nodeMapRemoteDevice.FindNode<peak.core.nodes.BooleanNode>("UserOutputValue").SetValue(false);
Python
# Before accessing UserOutputValue, make sure UserOutputSelector is set correctly
# Set UserOutputSelector to "UserOutput0" (str)
nodeMapRemoteDevice.FindNode("UserOutputSelector").SetCurrentEntry("UserOutput0")
# Determine the current status of UserOutputValue (bool)
value = nodeMapRemoteDevice.FindNode("UserOutputValue").Value()
# Set UserOutputValue to false (bool)
nodeMapRemoteDevice.FindNode("UserOutputValue").SetValue(False)