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Sets the value of the bit selected by UserOutputSelector.
Name  | 
UserOutputValue[UserOutputSelector]  | 
Category  | 
|
Interface  | 
Boolean  | 
Access  | 
Read/Write  | 
Unit  | 
-  | 
Visibility  | 
Expert  | 
Values  | 
True  | 
Standard  | 
SFNC  | 
Availability uEye+  | 
  | 
Availability uEye  | 
  | 
Values description
•True: The value of the bit is set to 1 (True).
•False: The value of the bit is set to 0 (False).
Code example
C++
// Before accessing UserOutputValue, make sure UserOutputSelector is set correctly
// Set UserOutputSelector to "UserOutput0" 
nodeMapRemoteDevice->FindNode<peak::core::nodes::EnumerationNode>("UserOutputSelector")->SetCurrentEntry("UserOutput0");
// Determine the current status of UserOutputValue
bool value = nodeMapRemoteDevice->FindNode<peak::core::nodes::BooleanNode>("UserOutputValue")->Value();
// Set UserOutputValue to false 
nodeMapRemoteDevice->FindNode<peak::core::nodes::BooleanNode>("UserOutputValue")->SetValue(false);
C#
// Before accessing UserOutputValue, make sure UserOutputSelector is set correctly
// Set UserOutputSelector to "UserOutput0" 
nodeMapRemoteDevice.FindNode<peak.core.nodes.EnumerationNode>("UserOutputSelector").SetCurrentEntry("UserOutput0");
// Determine the current status of UserOutputValue
bool value = nodeMapRemoteDevice.FindNode<peak.core.nodes.BooleanNode>("UserOutputValue").Value();
// Set UserOutputValue to false 
nodeMapRemoteDevice.FindNode<peak.core.nodes.BooleanNode>("UserOutputValue").SetValue(false);
Python
# Before accessing UserOutputValue, make sure UserOutputSelector is set correctly
# Set UserOutputSelector to "UserOutput0" (str) 
nodeMapRemoteDevice.FindNode("UserOutputSelector").SetCurrentEntry("UserOutput0")
# Determine the current status of UserOutputValue (bool)
value = nodeMapRemoteDevice.FindNode("UserOutputValue").Value()
# Set UserOutputValue to false (bool) 
nodeMapRemoteDevice.FindNode("UserOutputValue").SetValue(False)