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IDS peak 2.10.0 / uEye+ firmware 3.34

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Saves the camera parameters into the user defined user set that is specified by UserSetSelector.

Name

UserSetSave[UserSetSelector]

Category

UserSetControl

Interface

Command

Access

Write

Unit

-

Visibility

Beginner

Values

-

Standard

SFNC

Availability uEye+

icon-gev icon-u3v

Availability uEye

icon-ui-gige icon-ui-usb2 icon-ui-usb3

hint_info

The access changes to not-available during an acquisition. And the access changes to not-available if a predefined user set, e.g. "Default" or "Linescan" is specified by UserSetSelector.

Code example

C++

// UserSetSave refers to the entry selected by UserSetSelector
// Set UserSetSelector to "UserSet0"
nodeMapRemoteDevice->FindNode<peak::core::nodes::EnumerationNode>("UserSetSelector")->SetCurrentEntry("UserSet0");
// Execute UserSetSave
nodeMapRemoteDevice->FindNode<peak::core::nodes::CommandNode>("UserSetSave")->Execute();
// Check if the command has finished before you continue (optional)
nodeMapRemoteDevice->FindNode<peak::core::nodes::CommandNode>("UserSetSave")->WaitUntilDone();

C#

// UserSetSave refers to the entry selected by UserSetSelector
// Set UserSetSelector to "UserSet0"
nodeMapRemoteDevice.FindNode<peak.core.nodes.EnumerationNode>("UserSetSelector").SetCurrentEntry("UserSet0");
// Execute UserSetSave
nodeMapRemoteDevice.FindNode<peak.core.nodes.CommandNode>("UserSetSave").Execute();
// Check if the command has finished before you continue (optional)
nodeMapRemoteDevice.FindNode<peak.core.nodes.CommandNode>("UserSetSave").WaitUntilDone();

Python

# UserSetSave refers to the entry selected by UserSetSelector
# Set UserSetSelector to "UserSet0" (str)
nodeMapRemoteDevice.FindNode("UserSetSelector").SetCurrentEntry("UserSet0")
# Execute UserSetSave
nodeMapRemoteDevice.FindNode("UserSetSave").Execute()
# Check if the command has finished before you continue (optional)
nodeMapRemoteDevice.FindNode("UserSetSave").WaitUntilDone()

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