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Controls how the AcquisitionFrameRate is limited when a brightness auto feature is active.
The AcquisitionFrameRate is always fixed if ExposureAuto or GainAuto are active. This way, your application will always deliver a constant frame rate, even if the illumination changes. |
Name |
BrightnessAutoFrameRateLimitMode |
Category |
|
Interface |
Enumeration |
Access |
Read/Write |
Unit |
- |
Visibility |
Expert |
Values |
Fixed Off |
Standard |
IDS |
Availability uEye+ |
|
Availability uEye |
- |
Values description
•Fixed: Keeps AcquisitionFrameRate fixed when a brightness auto feature is active.
•Off: BrightnessAutoFramerateLimitMode is disabled, i.e. AcquisitionFrameRate is not prevented from being changed if required to reach the automatic brightness target.
Code example
C++
// Determine the current entry of BrightnessAutoFramerateLimitMode
std::string value = nodeMapRemoteDevice->FindNode<peak::core::nodes::EnumerationNode>("BrightnessAutoFramerateLimitMode")->CurrentEntry()->SymbolicValue();
// Set BrightnessAutoFramerateLimitMode to "Fixed"
nodeMapRemoteDevice->FindNode<peak::core::nodes::EnumerationNode>("BrightnessAutoFramerateLimitMode")->SetCurrentEntry("Fixed");
C#
// Determine the current entry of BrightnessAutoFramerateLimitMode
string value = nodeMapRemoteDevice.FindNode<peak.core.nodes.EnumerationNode>("BrightnessAutoFramerateLimitMode").CurrentEntry().SymbolicValue();
// Set BrightnessAutoFramerateLimitMode to "Fixed"
nodeMapRemoteDevice.FindNode<peak.core.nodes.EnumerationNode>("BrightnessAutoFramerateLimitMode").SetCurrentEntry("Fixed");
Python
# Determine the current entry of BrightnessAutoFramerateLimitMode (str)
value = nodeMapRemoteDevice.FindNode("BrightnessAutoFramerateLimitMode").CurrentEntry().SymbolicValue()
# Set BrightnessAutoFramerateLimitMode to "Fixed" (str)
nodeMapRemoteDevice.FindNode("BrightnessAutoFramerateLimitMode").SetCurrentEntry("Fixed")