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Prepare the camera for registers streaming without checking for consistency. The values of the registers transferred after this command will not be validated nor activated. When calling DeviceRegistersStreamingEnd, all transferred register values will be validated and set.
Name |
DeviceRegistersStreamingStart |
Category |
|
Interface |
Command |
Access |
Read/Write |
Unit |
- |
Visibility |
Guru |
Values |
- |
Standard |
SFNC |
Availability uEye+ |
|
Availability uEye |
- |
Code example
C++
// Execute DeviceRegistersStreamingStart
nodeMapRemoteDevice->FindNode<peak::core::nodes::CommandNode>("DeviceRegistersStreamingStart")->Execute();
// Check if the command has finished before you continue (optional)
nodeMapRemoteDevice->FindNode<peak::core::nodes::CommandNode>("DeviceRegistersStreamingStart")->WaitUntilDone();
C#
// Execute DeviceRegistersStreamingStart
nodeMapRemoteDevice.FindNode<peak.core.nodes.CommandNode>("DeviceRegistersStreamingStart").Execute();
// Check if the command has finished before you continue (optional)
nodeMapRemoteDevice.FindNode<peak.core.nodes.CommandNode>("DeviceRegistersStreamingStart").WaitUntilDone();
Python
# Execute DeviceRegistersStreamingStart
nodeMapRemoteDevice.FindNode("DeviceRegistersStreamingStart").Execute()
# Check if the command has finished before you continue (optional)
nodeMapRemoteDevice.FindNode("DeviceRegistersStreamingStart").WaitUntilDone()