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Specifies the size of a stream packet that is sent on the stream channel. The unit of the packet size is bytes.
This GigE Vision specific feature corresponds to DeviceStreamChannelPacketSize and should be kept in sync with it. |
Name |
GevSCPSPacketSize |
Category |
|
Interface |
Integer |
Access |
Read/Write |
Unit |
B |
Visibility |
Expert |
Values |
> 0 |
Standard |
SFNC |
Availability uEye+ |
|
Availability uEye |
- |
The access changes to read-only during an acquisition. |
Code example
C++
// Determine the current GevSCPSPacketSize
int64_t value = nodeMapRemoteDevice->FindNode<peak::core::nodes::IntegerNode>("GevSCPSPacketSize")->Value();
// Set GevSCPSPacketSize to 1500
nodeMapRemoteDevice->FindNode<peak::core::nodes::IntegerNode>("GevSCPSPacketSize")->SetValue(1500);
C#
// Determine the current GevSCPSPacketSize
long value = nodeMapRemoteDevice.FindNode<peak.core.nodes.IntegerNode>("GevSCPSPacketSize").Value();
// Set GevSCPSPacketSize to 1500
nodeMapRemoteDevice.FindNode<peak.core.nodes.IntegerNode>("GevSCPSPacketSize").SetValue(1500);
Python
# Determine the current GevSCPSPacketSize (int)
value = nodeMapRemoteDevice.FindNode("GevSCPSPacketSize").Value()
# Set GevSCPSPacketSize to 1500 (int)
nodeMapRemoteDevice.FindNode("GevSCPSPacketSize").SetValue(1500)