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Specifies the size of a stream packet that is sent on the stream channel. The unit of the packet size is bytes.
|
This GigE Vision specific feature corresponds to DeviceStreamChannelPacketSize and should be kept in sync with it. |
Name |
GevSCPSPacketSize |
Category |
|
Interface |
Integer |
Access |
Read/Write |
Unit |
B |
Visibility |
Expert |
Values |
> 0 |
Standard |
SFNC |
Availability uEye+ |
|
Availability uEye |
- |
|
The access changes to read-only during an acquisition. |
Code example
C++
// Determine the current GevSCPSPacketSize
int64_t value = nodeMapRemoteDevice->FindNode<peak::core::nodes::IntegerNode>("GevSCPSPacketSize")->Value();
// Set GevSCPSPacketSize to 1500
nodeMapRemoteDevice->FindNode<peak::core::nodes::IntegerNode>("GevSCPSPacketSize")->SetValue(1500);
C#
// Determine the current GevSCPSPacketSize
long value = nodeMapRemoteDevice.FindNode<peak.core.nodes.IntegerNode>("GevSCPSPacketSize").Value();
// Set GevSCPSPacketSize to 1500
nodeMapRemoteDevice.FindNode<peak.core.nodes.IntegerNode>("GevSCPSPacketSize").SetValue(1500);
Python
# Determine the current GevSCPSPacketSize (int)
value = nodeMapRemoteDevice.FindNode("GevSCPSPacketSize").Value()
# Set GevSCPSPacketSize to 1500 (int)
nodeMapRemoteDevice.FindNode("GevSCPSPacketSize").SetValue(1500)