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IDS peak 2.10.0 / uEye+ firmware 3.34

IDS Peak comfortSDK, genericSDK, IPL, and AFL developer manuals are external documents. Please contact us if you need them.

Loads a LUT preset defined by LUTPresetSelector and applies it to the LUT selected by LUTSelector.

Name

LUTPresetLoad[LUTSelector]

Category

LUTControl

Interface

Command

Access

Write

Unit

-

Visibility

Expert

Values

-

Standard

IDS

Availability uEye+

icon-gev icon-u3v

Availability uEye

-

Code example

C++

// Execute LUTPresetLoad
nodeMapRemoteDevice->FindNode<peak::core::nodes::CommandNode>("LUTPresetLoad")->Execute();
// Check if the command has finished before you continue (optional)
nodeMapRemoteDevice->FindNode<peak::core::nodes::CommandNode>("LUTPresetLoad")->WaitUntilDone();

C#

// Execute LUTPresetLoad
nodeMapRemoteDevice.FindNode<peak.core.nodes.CommandNode>("LUTPresetLoad").Execute();
// Check if the command has finished before you continue (optional)
nodeMapRemoteDevice.FindNode<peak.core.nodes.CommandNode>("LUTPresetLoad").WaitUntilDone();

Python

# Execute LUTPresetLoad
nodeMapRemoteDevice.FindNode("LUTPresetLoad").Execute()
# Check if the command has finished before you continue (optional)
nodeMapRemoteDevice.FindNode("LUTPresetLoad").WaitUntilDone()

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