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IDS peak 2.10.0 / uEye+ firmware 3.34

IDS Peak comfortSDK, genericSDK, IPL, and AFL developer manuals are external documents. Please contact us if you need them.

Selects which LUT to control.

Name

LUTSelector

Category

LUTControl

Interface

Enumeration

Access

Read/Write

Unit

-

Visibility

Expert

Values

Raw

Standard

SFNC

Availability uEye+

icon-gev icon-u3v

Availability uEye

-

Values description

Raw: Calculation on raw values.

Code example

C++

// Determine the current entry of LUTSelector
std::string value = nodeMapRemoteDevice->FindNode<peak::core::nodes::EnumerationNode>("LUTSelector")->CurrentEntry()->SymbolicValue();
// Set LUTSelector to "Raw"
nodeMapRemoteDevice->FindNode<peak::core::nodes::EnumerationNode>("LUTSelector")->SetCurrentEntry("Raw");

C#

// Determine the current entry of LUTSelector
string value = nodeMapRemoteDevice.FindNode<peak.core.nodes.EnumerationNode>("LUTSelector").CurrentEntry().SymbolicValue();
// Set LUTSelector to "Raw"
nodeMapRemoteDevice.FindNode<peak.core.nodes.EnumerationNode>("LUTSelector").SetCurrentEntry("Raw");

Python

# Determine the current entry of LUTSelector (str)
value = nodeMapRemoteDevice.FindNode("LUTSelector").CurrentEntry().SymbolicValue()
# Set LUTSelector to "Raw" (str)
nodeMapRemoteDevice.FindNode("LUTSelector").SetCurrentEntry("Raw")

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