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Selects which features to control in a sequencer set.
The feature lists all features that can be part of a sequencer set. All sequencer sets have the same features. Currently, all listed features are enabled by default via SequencerFeatureEnable. |
Writable access is only possible as long as SequencerConfigurationMode = "On". |
Name |
SequencerFeatureSelector |
Category |
|
Interface |
Enumeration |
Access |
Read/Write |
Unit |
- |
Visibility |
Expert |
Values |
ExposureTime Flash Gain OffsetX OffsetY |
Standard |
SFNC |
Availability uEye+ |
|
Availability uEye |
- |
Values description
•ExposureTime: ExposureTime can be controlled in all sequencer sets.
•Flash: FlashControl can be controlled in all sequencer sets.
•Gain: Gain can be controlled in all sequencer sets.
•OffsetX: OffsetX can be controlled in all sequencer sets.
•OffsetY: OffsetY can be controlled in all sequencer sets.
Code example
C++
// Determine the current entry of SequencerFeatureSelector
std::string value = nodeMapRemoteDevice->FindNode<peak::core::nodes::EnumerationNode>("SequencerFeatureSelector")->CurrentEntry()->SymbolicValue();
// Get a list of all available entries of SequencerFeatureSelector
auto allEntries = nodeMapRemoteDevice->FindNode<peak::core::nodes::EnumerationNode>("SequencerFeatureSelector")->Entries();
std::vector<std::shared_ptr<peak::core::nodes::EnumerationEntryNode>> availableEntries;
for(const auto & entry : allEntries)
{
if ((entry->AccessStatus()!=peak::core::nodes::NodeAccessStatus::NotAvailable)
&& (entry->AccessStatus()!=peak::core::nodes::NodeAccessStatus::NotImplemented))
{
availableEntries.emplace_back(entry);
}
}
C#
// Determine the current entry of SequencerFeatureSelector
string value = nodeMapRemoteDevice.FindNode<peak.core.nodes.EnumerationNode>("SequencerFeatureSelector").CurrentEntry().SymbolicValue();
// Get a list of all available entries of SequencerFeatureSelector
allEntries = nodeMapRemoteDevice.FindNode<peak.core.nodes.EnumerationNode>("SequencerFeatureSelector").Entries();
List<string> availableEntries = new List<string>();
for(int i = 0; i < allEntries.Count(); ++i)
{
if ((allEntries[i].AccessStatus() != peak.core.nodes.NodeAccessStatus.NotAvailable)
&& (allEntries[i].AccessStatus() != peak.core.nodes.NodeAccessStatus.NotImplemented))
{
availableEntries.Add(allEntries[i].SymbolicValue());
}
}
Python
# Determine the current entry of SequencerFeatureSelector (str)
value = nodeMapRemoteDevice.FindNode("SequencerFeatureSelector").CurrentEntry().SymbolicValue()
# Get a list of all available entries of SequencerFeatureSelector
allEntries = nodeMapRemoteDevice.FindNode("SequencerFeatureSelector").Entries()
availableEntries = []
for entry in allEntries:
if (entry.AccessStatus() != ids_peak.NodeAccessStatus_NotAvailable
and entry.AccessStatus() != ids_peak.NodeAccessStatus_NotImplemented):
availableEntries.append(entry.SymbolicValue())