Camera timing |
|
USB 3 uEye CP Rev. 2 |
uEye LE USB 3.1 Gen 1 |
USB 3 uEye LE |
Pixel clock range*1 |
MHz |
96 – 432 |
96 – 432 |
100 – 260 |
Frame rate freerun mode*2 |
fps |
21 |
20 |
12.2 |
Frame rate trigger mode (continuous)*2 |
fps |
|
- |
|
Frame rate trigger mode (max.)*2 |
fps |
21 |
20 |
12.2 |
Exposure time (min.*2 – max.*3) |
ms |
0.013 – 998 |
0.013 – 999 |
0.022 – 999 |
Long exposure (max.) |
ms |
|
- |
|
AOI |
|
|
|
|
Mode |
|
Horizontal + vertical*4 |
Horizontal + vertical*4 |
Horizontal + vertical*4 |
AOI image width / step width |
pixels |
320 – 4912 / 8 |
320 – 4912 / 8 |
320 – 4912 / 8 |
AOI image height / step width |
pixels |
240 – 3684 / 2 |
240 – 3684 / 2 |
240 – 3684 / 2 |
AOI position grid / horizontal, vertical |
pixels |
8 / 2 |
8 / 2 |
8 / 2 |
Binning |
|
|
|
|
Mode*4 |
|
Horizontal + vertical |
Horizontal + vertical |
Horizontal + vertical |
Method |
|
H + V: color binning. H: additive. V: averaging |
H + V: color binning. H: additive. V: averaging |
H + V: color binning. H: additive. V: averaging |
Factor |
|
2x, 4x |
2x, 4x |
2x |
Subsampling |
|
|
|
|
Mode*4 |
|
Horizontal + vertical |
Horizontal + vertical |
Horizontal + vertical |
Method |
|
Color subsampling |
Color subsampling |
Color subsampling |
Factor |
|
2x, 4x |
2x, 4x |
2x, 4x |
Hardware trigger |
|
|
|
|
Mode |
|
Asynchronous |
Asynchronous |
Asynchronous |
Adjustable trigger delay |
µs |
15 – 4 000 000 |
15 – 4 000 000 |
15 – 4 000 000 |
Power consumption |
|
|
|
|
Power consumption (min, max)*5 |
W |
1.5 – 3.3 |
0.8 – 2.1 |
0.9 – 1.3 |
*1 The maximum possible pixel clock frequency depends on the PC hardware used. Depending on camera model and operating mode, the relationship between pixel clock and exposure time must be considered.
*2 Requires maximum pixel clock frequency. Depending on camera model and operating mode, the relationship between frame rate and exposure time must be considered.
*3 Requires minimum pixel clock frequency. Depending on camera model and operating mode, the relationship between frame rate and exposure time must be considered.
*4 Use of this function increases the frame rate.
*5 The power consumption depends on the sensor model and the pixel clock setting.