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Controls if a device is allowed to broadcast the DISCOVERY_ACK.
Name |
AllowDiscoveryBroadcast |
Category |
|
Interface |
Boolean |
Access |
Read/Write |
Unit |
- |
Visibility |
Guru |
Values |
True False |
Standard |
IDS |
Availability uEye+ |
|
Availability uEye |
- |
Values description
•True: Broadcasting is enabled.
•False: Broadcasting is disabled.
Code Example
C++
// Determine the current status of AllowDiscoveryBroadcast
bool value = nodeMapInterface->FindNode<peak::core::nodes::BooleanNode>("AllowDiscoveryBroadcast")->Value();
// Set AllowDiscoveryBroadcast to false
nodeMapInterface->FindNode<peak::core::nodes::BooleanNode>("AllowDiscoveryBroadcast")->SetValue(false);
C#
// Determine the current status of AllowDiscoveryBroadcast
bool value = nodeMapInterface.FindNode<peak.core.nodes.BooleanNode>("AllowDiscoveryBroadcast").Value();
// Set AllowDiscoveryBroadcast to false
nodeMapInterface.FindNode<peak.core.nodes.BooleanNode>("AllowDiscoveryBroadcast").SetValue(false);
Python
# Determine the current status of AllowDiscoveryBroadcast (bool)
value = nodeMapInterface.FindNode("AllowDiscoveryBroadcast").Value()
# Set AllowDiscoveryBroadcast to false (bool)
nodeMapInterface.FindNode("AllowDiscoveryBroadcast").SetValue(False)